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Easy posing techniques for 3D models

I’ve been an animation director for the past couple of years and have worked with many animators, helping them hone their skills to become faster and more efficient. Initially, I found that the animators were taking too long fiddling with their keys in the graph editor, trying to fix a fundamentally flawed animation. The best thing to do was to start again with a new foundation for them to follow.

So we thought it would be best to put these steps into an easy-to-follow list rather than a load of Maya tutorials. This has developed into the foundations of AnimDojo’s approach to animating.

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